Recently playing with C4D R12. The new dynamics system is, simply put, AWESOME!!
I was trying on the feature of Soft Body made from Clones.
All I have to do is to set up a ground as a collider, set up a Cloner Object with Grid Array.
Afterwards, attach a Dynamics Body on the Cloner, turn the Collision ellement to All, and finally set the Soft Body to Made of Clones.

Yeah, it is that simple. :)
Another test on the MoGraph Dynamics feature of Cinema.
Although the same effect can be done on previous r11.5, the new r12 gives the capability to have different child clone of the Cloner Object to have a different Dynamics behaviour, because the tag is now can be applied to the Cloner children instead.

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